GuiUpDown Class Reference
[2D graphical user interface]

A class, in which the user can enter a number. More...

#include <guiupdown.h>

Inheritance diagram for GuiUpDown:

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Collaboration diagram for GuiUpDown:

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List of all members.

Public Member Functions

DECLSPEC GuiUpDown (const SDL_Rect &r, GuiElement *el, const char *name, int val=0, bool usetheme=true)
DECLSPEC GuiUpDown (TiXmlElement *el, GuiElement *p)
virtual const char * getClassName ()
void setCallback (Callback c)
void setCallbackData (BasicObject *d)
DECLSPEC void setValue (int v)
DECLSPEC void setMinMax (int min, int max)
void chooseFont (GuiText::FontSize size, bool light)
DECLSPEC int getValue ()
DECLSPEC int operator++ ()
DECLSPEC int operator-- ()
DECLSPEC int operator+= (int i)
DECLSPEC int operator-= (int i)

Static Public Member Functions

static void newguiobject (void *presult, BasicObject *o, void *xmldata)

Public Attributes

int increment

Protected Member Functions

virtual DECLSPEC Uint32 onRelease ()
virtual DECLSPEC Uint32 onResize ()
virtual DECLSPEC void onInit ()
virtual DECLSPEC Uint32 onThemeChanged (UiTheme *t)

Detailed Description

A class, in which the user can enter a number.


Constructor & Destructor Documentation

GuiUpDown::GuiUpDown ( TiXmlElement el,
GuiElement p 
)

Constructor. Uses XML data.

Parameters:
el the XML data for initialisation, the following attributes are read: Value (int), MinValue (int), MaxValue (int), UseTheme (bool), OnChange (event)
p parent element (or NULL, to take GuiManager::the as parent)
See also:
GuiElement(TiXmlElement*,GuiElement*)


Member Function Documentation

virtual const char* GuiUpDown::getClassName (  )  [inline, virtual]

This function should be overriden in every sub-class of BasicObject!

Returns:
the name of the class.

Reimplemented from GuiPictureBg.

Uint32 GuiUpDown::onResize (  )  [protected, virtual]

This event is called, when the element changed its place or size.

Returns:
currently the result is not used; may be zero, if no error...

Reimplemented from GuiElement.

void GuiUpDown::onInit (  )  [protected, virtual]

Initializes the object's variables by reading data from the XML element. If there were no XML data used for creation, nothing is done. This function calls onInit() of its children recursively (after it has inited itself). It is highly recommended to call BasicObject::onInit(), usually at the end of the onInit() method, when overwriting it in a derived class.

Reimplemented from GuiPictureBg.

Uint32 GuiUpDown::onThemeChanged ( UiTheme t  )  [protected, virtual]

This event is called, when the theme changes. Perform here the changes of the object's look and feel.

Parameters:
t pointer to the new used theme
Returns:
currently the result is not used; may be zero, if no error...

Reimplemented from GuiPictureBg.


The documentation for this class was generated from the following files:
Generated on Wed May 9 17:36:29 2007 for netrinjo by  doxygen 1.5.1