#include <netstructs.h>
Inheritance diagram for NetConnectData:
Public Member Functions | |
int | getPort () |
| |
void | setPort (int p) |
sets the port | |
Public Attributes | |
char | chName [PEER_MAX_NAME+1] |
the name of the player, who wants to connect | |
char | chInfo [64] |
for any further information | |
Protected Attributes | |
Uint16 | nListenPort |
void NetConnectData::setPort | ( | int | p | ) | [inline] |
sets the port
p | the port in OSBO |
Uint16 NetConnectData::nListenPort [protected] |
the port on which the connectig machine listens for connections useful to tell others, how to connect this host