#include "SDL/SDL_net.h"
#include <list>
#include "basicobject.h"
Include dependency graph for netmanager.h:
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Classes | |
class | NetBasicManager |
Basic class for managing network transfers. More... | |
class | NetSimpleManager |
A very simple class, derived from NetBasicManager. More... | |
Defines | |
#define | MAX_PEERS 127 |
Defines the number of connections allowed. | |
#define | NETWORK_PORT 8457 |
Defines the game client's default port to listen for incomming connection requests. | |
#define | NETWORK_UDPPORT (NETWORK_PORT+1) |
#define | NETWORK_SERVERPORT 8455 |
Defines the game server's default port to listen for incomming connection requests. |
#define NETWORK_UDPPORT (NETWORK_PORT+1) |
Defines the default port to use for UDP transmission (the UDP-port must be the one after the TCP-port when using UDP with NetSockets)