CallBack typedef | SdlAudio | |
cb | SdlAudio | [protected] |
cbData | SdlAudio | [protected] |
destroy() | SdlSound | [protected] |
fadeIn(int ms, int loops=0) | SdlSound | [virtual] |
fadeOut(int ms) | SdlSound | [virtual] |
fadeStatus() | SdlSound | [virtual] |
failed() | SdlAudio | [protected, virtual] |
g_nVolume | SdlSound | [protected, static] |
getChannel() | SdlSound | [virtual] |
getName() const | SdlAudio | [inline] |
getVolume() | SdlSound | [inline, virtual] |
isFailed() | SdlAudio | [inline] |
isMusic() | SdlSound | [inline, virtual] |
isPaused() | SdlSound | [virtual] |
isPlaying() | SdlSound | [virtual] |
lPlayingSounds | SdlSound | [protected, static] |
mixSound | SdlSound | [protected] |
nChannel | SdlSound | [protected] |
nVolume | SdlSound | [protected] |
onChannelFinished(int channel) | SdlSound | [inline, protected, static] |
pause() | SdlSound | [virtual] |
play(int loops=0) | SdlSound | [virtual] |
rename(const char *newname) | SdlAudio | |
resume() | SdlSound | [virtual] |
SdlAudio(const char *name=0) | SdlAudio | |
SdlSound(const char *name) | SdlSound | |
setCallBack(CallBack c, void *pData) | SdlAudio | |
setGlbVolume(int v) | SdlSound | [static] |
setVolume(int v) | SdlSound | [virtual] |
stop() | SdlSound | [virtual] |
~SdlAudio() (defined in SdlAudio) | SdlAudio | [virtual] |
~SdlSound() (defined in SdlSound) | SdlSound | [virtual] |