uitheme.h

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00001 /********************************************************************************/
00002 /*                                                                              */
00003 /*  Netrinjo-Engine - a library for game-development                            */
00004 /*  Copyright (C) 2005 by Tobias Nadler                                         */
00005 /*                                                                              */
00006 /*  This library is free software; you can redistribute it and/or               */
00007 /*  modify it under the terms of the GNU Lesser General Public                  */
00008 /*  License as published by the Free Software Foundation; either                */
00009 /*  version 2.1 of the License, or (at your option) any later version.          */
00010 /*                                                                              */
00011 /*  This library is distributed in the hope that it will be useful,             */
00012 /*  but WITHOUT ANY WARRANTY; without even the implied warranty of              */
00013 /*  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU           */
00014 /*  Lesser General Public License for more details.                             */
00015 /*                                                                              */
00016 /*  You should have received a copy of the GNU Lesser General Public            */
00017 /*  License along with this library; if not, write to the Free Software         */
00018 /*  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA   */
00019 /*                                                                              */
00020 /********************************************************************************/
00021 
00022 #ifndef UITHEME_H
00023 #define UITHEME_H
00024 
00025 #include "SDL/SDL.h"
00026 
00027 class ThemeManager;
00028 
00045 class DECLSPEC UiTheme
00046 {
00047 public:
00053     DECLSPEC UiTheme( const char *name );
00054     virtual DECLSPEC ~UiTheme();
00055 
00063     virtual const char *getString( const char *usage, int *length = 0 ) = 0;
00071     virtual Uint32 getUint32( const char *usage, bool *found = 0 ) = 0;
00079     virtual bool getBool( const char *usage, bool *found = 0 ) = 0;
00085     virtual SDL_Rect getRect( const char *usage ) = 0;
00093     virtual const char *translate( const char *text ) = 0;
00094 
00099     const char *getName() const { return chName; }
00100 protected:
00107     virtual Uint32 onLoad(bool hidden) = 0;
00108 //  virtual Uint32 onSave() = 0;
00113     virtual Uint32 onActivate() = 0;
00118     virtual Uint32 onDeactivate() = 0;
00122     virtual bool isLoaded() = 0;
00123 private:
00124     char *chName;
00125 
00126     friend class ThemeManager;
00127 };
00128 
00129 #endif

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