sdlfontsurfaces.h

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00001 /********************************************************************************/
00002 /*                                                                              */
00003 /*  Netrinjo-Engine - a library for game-development                            */
00004 /*  Copyright (C) 2005 by Tobias Nadler                                         */
00005 /*                                                                              */
00006 /*  This library is free software; you can redistribute it and/or               */
00007 /*  modify it under the terms of the GNU Lesser General Public                  */
00008 /*  License as published by the Free Software Foundation; either                */
00009 /*  version 2.1 of the License, or (at your option) any later version.          */
00010 /*                                                                              */
00011 /*  This library is distributed in the hope that it will be useful,             */
00012 /*  but WITHOUT ANY WARRANTY; without even the implied warranty of              */
00013 /*  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU           */
00014 /*  Lesser General Public License for more details.                             */
00015 /*                                                                              */
00016 /*  You should have received a copy of the GNU Lesser General Public            */
00017 /*  License along with this library; if not, write to the Free Software         */
00018 /*  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA   */
00019 /*                                                                              */
00020 /********************************************************************************/
00021 
00022 #ifndef SDLFONTSURFACES_H
00023 #define SDLFONTSURFACES_H
00024 
00025 #include "sdlsurfacecontainer.h"
00026 
00043 class DECLSPEC SdlFontSurfaces : public SdlSurfaceContainer
00044 {
00045 public:
00056     DECLSPEC SdlFontSurfaces( const char *ttf_file, const char *letters, int ptsize, SDL_Color color, const char *name = 0/*, SdlSurface *bmp = 0*/ );
00057     virtual DECLSPEC ~SdlFontSurfaces();
00058 
00059 protected:
00065     virtual DECLSPEC void onRefresh();
00066 
00067 private:
00068     static unsigned int nRefCount;
00069     char *chFileName,
00070         *chLetters;
00071     int nPtSize;
00072     SDL_Color color;
00073 //  SdlSurface *bgBmp;
00074 };
00075 
00076 #endif

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